There is also an issue or when producing nameable units in the queue or in mass (shift clicking in the production menu and producing BB's in five of your navy yards). The units are not named by yourself at that point.

When a real life country sells a ship to another country, the latter will usually rename it. CoW players should be able to do the same thing. When you click accept on a trade where you get a named unit a rename window (similar to the one that pops up when you build a unit), you type in a new name, and click confirm.
This will be especially helpful for incidents where someone gives you a ship for free, you accept, only to realize it's named after Adolf (you know who). 
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There is also an issue or when producing nameable units in the queue or in mass (shift clicking in the production menu and producing BB's in five of your navy yards). The units are not named by yourself at that point.

Personal, I think that nameable units should should be named after a random province under the player control, so that:
1. the names are mostly historically accurate
2. the names are not offensive or inappropriate
3. the naming process saves the users brain powers
Now for the people who want to actually want to apply a name to a unit, there should a "rechristening" option that allows the units to be renamed.
There, problem solved
1. This game is built around a what if scenarioNukeRaider33 wrote:
1. the names are mostly historically accurate2. the names are not offensive or inappropriate
3. the naming process saves the users brain powers
2. I agree, but just add a filter
3. I don't know about other players, but I have a system that does not require much thought
My brains operating system is Windows XP, so......injinji wrote:
I don't know about other players, but I have a system that does not require much thought

I get that a lot
Well my brain is PAMA, and it's redstone heart is...useful.NukeRaider33 wrote:
My brains operating system is Windows XP, so......injinji wrote:
I don't know about other players, but I have a system that does not require much thought
I get that a lot

How about rename units for a couple hundred gold coins?
You mean money or gold?
I like the idea. I really do. I've been on the receiving end of an aircraft carrier or battleship built by an ally and traded to me, sometimes with a truly goofy name which I would have preferred to change given the opportunity. On at least one occasion, I produced a battleship with a goofy spelling error in its name.injinji wrote:
When a real life country sells a ship to another country, the latter will usually rename it.
So, add this to the list of ideas for Call of War which would be nice, but have a low priority. If this is something that could be accomplished by a software programmer in 15 to 30 minutes, sure, go ahead, do it now. But if costs Bytro Labs any amount of real money, it will probably never happen.
That said, I also like Vorlon's idea of charging a small fee in gold, say, 25 to 50 gold units, for the privilege of naming capital ships. If it's a successful money-raiser, it could even be expanded to other kinds of units.
As for my own naming habits, when I play the United States (or a subpart of it), Britain, or one of the Commonwealth countries, I will usually christen my ships with the names of historically significant vessels from those countries. For Russia and its subparts, I like to name them after Russian naval heroes (of whom there are surprisingly many). Other countries with no real naval tradition (e.g., Ukraine, Mongolia, China subparts), I usually use a combination of city and province names in some combination. My all time favorites, though, are using the various Mongolian words for horse for my aircraft carriers when I play that country on the Pacific map.
Sadly, however, most the ship names I encounter in games are about what you would expect from the imagination of a 16-year-old boy with precious little knowledge of history.
I enjoy naming the capital ships and like putting a little effort into it.
I do wish that name was displayed a little more prominently (and often). As far as I can tell, the name is only mentioned when the ship is completed (in the World Herald) or when itβs destroyed (in the World Herald).
Iβd like the battle group the ship is part of to be named after the ship or, at the very least, when I click on the ship it display its name.
It will be mentioned in the newspaper as often you want.. - ..whenever you sink something or destroy land targets by named ships / fleets.Charlemagne877 wrote:
..I do wish that name was displayed a little more prominently (and often). As far as I can tell, the name is only mentioned when the ship is completed (in the World Herald) or when itβs destroyed (in the World Herald).
..
TouchΓ©. Still Iβd like to know which ship is which by clicking on it.
I quite like naming ships but I've never been a fan of using the same name more than once, unless I use the same name for every ship. I quickly ran out of names long ago.
Where's the fun in that? I like naming ships.NukeRaider33 wrote:
Personal, I think that nameable units should should be named after a random province under the player control, so that:1. the names are mostly historically accurate
2. the names are not offensive or inappropriate
3. the naming process saves the users brain powers
Now for the people who want to actually want to apply a name to a unit, there should a "rechristening" option that allows the units to be renamed.
There, problem solved
OofNukeRaider33 wrote:
My brains operating system is Windows XP, so......I get that a lot
oof, that's me. I name my ships "unLImITEd pOwER" all the time. #PalpatineMemesMontanaBB wrote:
Sadly, however, most the ship names I encounter in games are about what you would expect from the imagination of a 16-year-old boy with precious little knowledge of history.
Ugh, even more gold use. ;-;VorlonFCW wrote:
How about rename units for a couple hundred gold coins?
Like here?Charlemagne877 wrote:
when I click on the ship it display its name.

Oh, okay. Iβm playing on my phone and neither the app nor my browser display anything like that.
Ah, It is harder to fit everything in the smaller mobile format. Mobile is more intended as a companion to using the desktop version than a stand alone experience, but there are a lot of people who play on mobile only.
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