Unit view guide radius

When moving a stack it would be nice if there were circle outlines showing view ranges for the clear and fog view of the stack; just like is done for artillery range.

5 Replies

yes, sometimes it is hard to differentiate between the two.

The President

Agreed

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This would be an added burden on Bytro's servers, requiring graphics to be drawn/redrawn virtually every second, of every minute, for every unit, for every player, for every map, 24/7, all the time. It would approach streaming demands on hardware and internet connections, causing more frequent glitches for everyone, and add costs to company operations for additional bandwidth, hardware maintenance and repair, and labor.

Totally wrong. This is just for a preview when moving a unit. The server would never know you "thought" about moving it here or there. It only gets the information when you actually execute a move command. The calculation would be 100% in the browser.

Good clarification of the mechanics.

Perhaps Bytro will consider the change.

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