Victory Points of Productive Rural Provinces

Productive Rural Provinces should be worth 5 Victory Points. Because? Because that would speed up the end of a match and would help a lot who wants to win solo. Furthermore, many are only concerned with attacking the Urban Provinces. They take the Rurals just to get to the Urbanas, but they don't care if there's a revolt, creating that chaos of several Rural Provinces from various countries mixed together while the biggest war takes place between them. Hardly anyone wins with the entire country interconnected. However, giving scores to the Productive Rural Provinces would end this. Maybe not with messy countries (this isn't even a problem at all, it just looks weird; at least to me), but it would reduce the size and chances of that happening. It would also make Maps that need a lot of Victory Points to win to finish faster. In Historical World War, for example: most inactive before unlocking Nuclear Weapons. And killing troops from Inactive Players doesn't count towards Achievements! By implementing this score in these Provinces, Players will stay longer in the game. So, everyone wins. Finally, tell me. What do you think of this idea?

3 Replies

Just ignore all the strange words after "What do you think of this idea?". If you know what made them appear, please tell me how I prevent them from appearing again in the future.

This wouldn’t work like you think. This is because bytro uses a percentage system to calculate the amount of victory points needed to win . Solo is 40% and coalition is (i don’t remember) . So at the end of the day , it will just result in more vps required to win.

I think that it's 45% and 65%.

WHOS GONNA CARRY THE BOATS?
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
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