We need hospitals

Firstly there will be two types of hospitals, hospitals can only heal infantry. There should be a counterpart to hospitals which can fix tanks. Ordnance units and planes should not be repaired because they are already too OP.

  • Field hospitals
They can be build on rural provinces and heals the units. They have 3 levels.

Lvl 1 : + 1 HP per hour

Lvl 2 : + 2 HP per hour

Lvl 3 +3 HP per hour

  • Hospital
Built in cities. Has 5 levels.

Lvl 1 +2 Hp per hour

Lvl2 +3 Hp per hour

Lvl3 + 4 HP per hour

Lvl4+5 HP per hour

Lvl 5 + 8 Hp per hour

Hospitals will cost very expensive

Lvl 1will cost about 3000 of resource X

Lvl 5 will cost 6000 of resource X

Healing of 1/7 per day still takes place

知己知彼,百战不殆

3 Replies

I whole heartedly agree

I have just finished writing an article about it, I did try to right something similar to your article but it wasn't received to well... whatever, check my article and comment

Healing camps(Official)

This would heal a unit to 100% in a matter of hours....

Current game mechanics mean a unit pulled from battlefront would need 4 days to heal about 50% of it's damage....

This would represent an almost +1,000% boost to in game unit healing

Thus making the use of GOLD to heal units... lose it's "luster"..

Way OP ! ! !

Think more in the range of 0.25 HP per hour OR LESS and you're in the ball park of current non-Gold mechanics

General Maximus Decimus Meridius - "Are you not entertained?"

ok then make it heal slower then

知己知彼,百战不殆

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