Why?
General Heinz Guderian (Schneller Heinz)
Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run
I've seen this too many times. 2 players have right of way, one goes inactive. Other either uses it to move into that country and set up troops and declare war basically taking it almost instantly, or move across to attack the neighbor.
When players go inactive, previous treaties should end, and active players should have to establish treaties over again with that country.
Why?
then what happens if player comes back?
all his diplomacy lost because he took a break
So:
Day change 12:00 midnight
12:00 Your friend gets declared inactive
12:01 The Ai changes your permissions to "Peace" instead of "Right of way"
12:02 As your units no longer have permission to be on your friends provinces, you go straight to WAR!
Sure, that sounds swell.
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