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Why are sieges so rare in call of war?

Siege battles are very rare in the call of ar gameplay, althought, i guess, there is everything given to it. And i think the players needs to and wants to experience sieges.

If you think the same please share, how would you imagine siege battles in call of war?

I thought the construction of fortofications could be cheaper and/or faster to bulidt.

Also i thought to a new ability, which is to assign units as garrison to certain cityes, or provinces. Units in garrissoned cannot moove out from the province (mooving into, and out to garrison would cost time, like the disembarkation with naval convoys) but get some defence bonus.

Also if you assign garrison to your cityes, the sneaky attacks, or breakthroughts could be least effective throught the gameplay, and makes capturing cityes harder.

4 Replies

Stalemates are quite common in alliance vs alliance challenges on the 10 player road to war map, because these usually start with a 2 day AI peace and a 3 day player peace, so there is plenty of time to construct fortifications and secure borders.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
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Desert_fox98 wrote:

I thought the construction of fortofications could be cheaper and/or faster to bulidt.
I agree. Level 1 fortification (trenches and barbed wire?) should take 1/2 the iron and 1/2 the time to build ... 8)

Surges are rare cuz you couldn’t cut supply lines, and sometimes if you siege a city you would have to put troops in every route that leads into it. Of supply lines were a thing, you get it

Fortifications in 1.5 are significantly cheaper.

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