Sounds like infantry against militia?
Zombies Gamemode
For a start this may sound like a stupid idea because zombies do not exist. However, it would be fun to have this game mode. Many younger players may enjoy it more. Also, it is a creative idea. This game mode only happens in events. There are 7 human nations and 3 zombie nations. The human nations are at war with the zombie nations. Both zombies and humans are player controlled. The zombies control most of the map, but they have much weaker units. With lower hit points and lower damage. However, the production time is much lower for zombie units. Also, resources are not required to produce zombie units.
Post a Reply
Please log in to post a reply.
27 Replies
As long as there are the kidnapped Santa thing,this doesn't sound unrealistic
lolComrade genz wrote:
As long as there are the kidnapped Santa thing,this doesn't sound unrealistic
Found a bug or need help? Send a ticket here!
Halloween event? Could be cool!
Moderator
EN Community Support | Bytro Labs Gmbh
Found a bug or need help? Send a ticket here!
"Appear weak when you are strong, and strong when you are weak." - Sun Tzu
Halloween event = Zombies
Christmas event = kidnapped Santa
Found a bug or need help? Send a ticket here!
Or formally "call of Christmas"RBoi200 wrote:
Halloween event = ZombiesChristmas event = kidnapped Santa
How about a Greta Thunberg game mode?
Found a bug or need help? Send a ticket here!
Or a Super Bowl game mode?
Found a bug or need help? Send a ticket here!
She's probably copyright-protected, would cost Bytro a mill.RBoi200 wrote:
How about a Greta Thunberg game mode?
Earth Day: Greta thunberg game modes
Super Bowl: Super Bowl gamemode
Found a bug or need help? Send a ticket here!
how about instead of single phrase names, u give actual descriptions? names are easy to make.
"The Golden Spire is looking for members, Anyone with good sense of game mechanics and a discord account can apply"
Secretary of Nova0213
i think the zombies will have to be weaker than comintern, and they have to be remove from human control. how about instead the zombies will be AIs that have massive yet weak armies, and they don't produce units fast.. also making the humans having to fight will be interesting like, the game can be divided into 3 stages. early: humans are completely outnumbered and zombies are coming for the resources.vietcong2005 wrote:
For a start this may sound like a stupid idea because zombies do not exist. However, it would be fun to have this game mode. Many younger players may enjoy it more. Also, it is a creative idea. This game mode only happens in events. There are 7 human nations and 3 zombie nations. The human nations are at war with the zombie nations. Both zombies and humans are player controlled. The zombies control most of the map, but they have much weaker units. With lower hit points and lower damage. However, the production time is much lower for zombie units. Also, resources are not required to produce zombie units.
middle game: the humans are stronger now, and they need to ally to completely destroy zombies. first human wars happen.
late game: zombies are gone, vps and resources are super rare, humans invade each other to get the remaining infrastructure. (zombies can't build infrastructures for economy)
i also think that my suggestion will be closer to a reality if the humans were overrun by zombies.
"The Golden Spire is looking for members, Anyone with good sense of game mechanics and a discord account can apply"
Secretary of Nova0213
we could actually look at the CoN version of zombies. Effectively zombies produce quite slowly until a special building is built in a city then zombies produce roughly four a day. Zombies are slow moving and low damaging but numerous yet cannot use forts.
@StrangeTalent also made a version of zombies in CoW. Strangely, zombies were infantry and humans were militia.
I meant much weaker than Comintern. Their best units are basically level 1 infantry.Karl von Krass wrote:
i think the zombies will have to be weaker than comintern, and they have to be remove from human control. how about instead the zombies will be AIs that have massive yet weak armies, and they don't produce units fast.. also making the humans having to fight will be interesting like, the game can be divided into 3 stages. early: humans are completely outnumbered and zombies are coming for the resources.middle game: the humans are stronger now, and they need to ally to completely destroy zombies. first human wars happen.vietcong2005 wrote:
For a start this may sound like a stupid idea because zombies do not exist. However, it would be fun to have this game mode. Many younger players may enjoy it more. Also, it is a creative idea. This game mode only happens in events. There are 7 human nations and 3 zombie nations. The human nations are at war with the zombie nations. Both zombies and humans are player controlled. The zombies control most of the map, but they have much weaker units. With lower hit points and lower damage. However, the production time is much lower for zombie units. Also, resources are not required to produce zombie units.late game: zombies are gone, vps and resources are super rare, humans invade each other to get the remaining infrastructure. (zombies can't build infrastructures for economy)
i also think that my suggestion will be closer to a reality if the humans were overrun by zombies.
very wierd idea sounds more like a cod zombie mode thing but it would be wierd fighting like ai zombies although the idea brushes me as fun.
Change that to lvl 1 militia, no lvl 1 anti air but without the anti air.vietcong2005 wrote:
I meant much weaker than Comintern. Their best units are basically level 1 infantry.Karl von Krass wrote:
i think the zombies will have to be weaker than comintern, and they have to be remove from human control. how about instead the zombies will be AIs that have massive yet weak armies, and they don't produce units fast.. also making the humans having to fight will be interesting like, the game can be divided into 3 stages. early: humans are completely outnumbered and zombies are coming for the resources.middle game: the humans are stronger now, and they need to ally to completely destroy zombies. first human wars happen.late game: zombies are gone, vps and resources are super rare, humans invade each other to get the remaining infrastructure. (zombies can't build infrastructures for economy)vietcong2005 wrote:
For a start this may sound like a stupid idea because zombies do not exist. However, it would be fun to have this game mode. Many younger players may enjoy it more. Also, it is a creative idea. This game mode only happens in events. There are 7 human nations and 3 zombie nations. The human nations are at war with the zombie nations. Both zombies and humans are player controlled. The zombies control most of the map, but they have much weaker units. With lower hit points and lower damage. However, the production time is much lower for zombie units. Also, resources are not required to produce zombie units.i also think that my suggestion will be closer to a reality if the humans were overrun by zombies.
Found a bug or need help? Send a ticket here!
zombies would need to be 10 stacks some being power zombies some being zombies zombies being lvl 1 milita power zombies being lvl 1 infantry a little weaker then communist doctrine.
what about just infantry for humans and just "zombies" for zombies
no tanks for humans than eventually through out the game humans and zombies get more powerful but yet itβs in favor of the humans.
Post a Reply
Please log in to post a reply.