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Additional drones

Drones are a widely used nowadays for recon, attack and sabotage but while they are implemented in game they still feel like a rare/ niche thing.

What I suggest:

  • New drone tab with each drone being researched and upgraded.

  • Long range sabotage drones capable of great infrastructure and city level damage (poor man's missiles- worse than a ballistic, cheaper)

  • recon drones being widely used, deployed by upgraded infantry (1 drone every 12 hours). Recon drones can attack and deal 1 soft attack 2 hard attack, or something. A suicide overall

  • Attack drones- more damage or easier/ faster deployement. We see nowadays large scale drone attacks.

  • Loitering munition is top, no need to change

  • Sabotage drone deals more damage to ships and buildings

  • Naval drone seems okay.

  • Static drone structures/ silos. I read about these in Israel and Iran -> those will be underground structures which can deploy large amounts of drone swarms. In the game these can deploy large scale, medium/long range drone attacks- deploying many drones.

William R. Addams

5 Replies

I think that’s actually a really good idea. I was just today lamenting the fact that any kinds of drones are hidden behind a paywall, and even as is are lacking any real diversity that would match the drone warfare we see today, which I’d imagine a modern ww3 game would really want to mirror. I think a fair trade-off would be making these drones CONSIDERABLY less affective than loitering munitions, either through speed; interceptability, damage output, etc… and are also further blunted by not having a β€œone shoe fits all” drone.

Interesting and you are right to match to reality.

However this proposal has to be carefully balanced otherwise we will only drones all over .. and risk is to lose interest in the game. But probably at the end we will be case in future real conflicts, regarding traditional military units

The current implementation of drones is same like loitering ammunition. It's affecting me not. Ialways carry lots of anti air with me. Basically to protect against strike fighter. But drones are so weak the don't even get a chance to pierce the bubble.

Why are they airplane and not helicopter. Or a type on their own?

The Forum is back! Good news.

kurtvonstein wrote:

The current implementation of drones is same like loitering ammunition. It's affecting me not. Ialways carry lots of anti air with me. Basically to protect against strike fighter. But drones are so weak the don't even get a chance to pierce the bubble.

Why are they airplane and not helicopter. Or a type on their own?

I agree they should be their own class. one frigate or SAM basically makes the drones pointless. I was excited about the drone ship and drone infantry, but after launching many drones and watching them all disapear in an instant made me never use them again.

Great idea since we see how Turkiye has shown evolution and impressive drone technology. from kilzilema, anka, and to submarines loitering drones.

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