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Make radar station great again

The new radar station is great (apart from. The fact that I need to build an outpost first) but can. Anyone explain why a fixed structure provides less radar recon range then the mobile equivalent? It Makes no sense.

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4 Replies

kurtvonstein wrote:

The new radar station is great (apart from. The fact that I need to build an outpost first) but can. Anyone explain why a fixed structure provides less radar recon range then the mobile equivalent? It Makes no sense.

It also can’t see ships πŸ€·β€β™‚οΈ

Spartan738 wrote:

It also can’t see ships πŸ€·β€β™‚οΈ

unpatched person detected, opinion rejected.

nah ok fr tho, it can ping ship since two months ago. and we just rework backend so now possibility of static units be on logistic instead is real.

This post was made by Leader of the Church of ROAD. Also, WW3 Balance Designer

playbabe wrote:

Spartan738 wrote:

It also can’t see ships πŸ€·β€β™‚οΈ

unpatched person detected, opinion rejected.

nah ok fr tho, it can ping ship since two months ago. and we just rework backend so now possibility of static units be on logistic instead is real.

oh nice i was unaware! thanks!

Any comment playbabe why the range was not reworked as well?

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