
It is time for Season 2 to start!
Tomorrow, on August 12th, Season 2: Tip of the Spear kicks off! This season is based on early aggression and expansion. Take the initiative, climb the leaderboard and make your enemies remember you!
To check out the leaderboard, download Supremacy 1914: Definitive Edition, the unity version of our app, in your app store and log in using your regular Supremacy: 1914 account. (Disclaimer: In some season-end reward tiers Gold may be shifted to Hero Medals during the season)
Light Artillery
Our brand new, producible unit, the Light Artillery, rolls out on August 12th as well. The Light Artillery is a smaller and faster version of its heavier counterpart. It deals less damage but becomes available much earlier.
Claim it’s battlepass and permanently unlock this early game powerhouse!
The Light Artillery is also a season reward for Season 2: Tip of the Spear. Finish high enough on the leaderboard and earn this powerful weapon through victory.
Workshop Level 3
We are adding a third level to the workshop building, which becomes available on day 4 and is a production requirement for the Light Artillery. Workshop 3 will provide the same production time bonus as the first two levels.
In line with the focus of Season 2: Tip of the Spear on early aggression, Workshop Level 3 will allow all units to be produced faster from Day 4 onward, increasing the pace at which armies can be built and reinforced.
We are also introducing minimum production times for units that don’t require a factory to be produced. These units will not benefit from a level 4 factory anymore. This puts the highlight on more expensive units with longer production time in the late game, as it narrows the gap in minimum production times a bit.
The following units have their minimum production time increased and will not benefit from factory level 4:
- Armoured Car: 2.7 hours to 3.32 hours
- Cavalry: 1.35 hours to 1.66 hours
- Balloon: 2.7 hours to 3.32 hours
- Stormtrooper: 2.7 hours to 3.32 hours
- Infantry: 2.7 hours to 3.32 hours
TL;DR: These changes will:
- Speed up unit production
- Add a new building level to make units available from Day 4
- Give us another balancing lever for individual units
We are excited to see how these changes influence the game and shape the meta in season 2: Tip of the Spear.
Hero Pass #7
Alongside our seasonal content, we also bring you a new Hero Pass. This one includes a hero for each stage of the game. Let Viscount Allenby take charge to build an early advantage. Use Lucien Laroche’s gas cloud ability to prepare your next advance in the mid-game. Deploy John J. Pershing on your biggest stack to finish off your opponents during the later stages of your campaign.
Bugfixes
- Fixed an issue regarding damage calculation. Previously when an army would attack a stationary army outside of a province center, both armies would deal a mix of their attacking and defending damage numbers. This issue is now resolved and the attacking army will only use its attack damage and the stationary army will use its defense damage.
- The “Europe 1910 Historic” map can now be used by 8 players. Bulgaria is now a playable option
- Fixed an issue that allowed Maeve and Tatiana to keep their vision buff when provinces changed ownership
- Apple users on the iOS 27 beta version were experiencing graphical issues with the game. This is now resolved and Supremacy 1914 can now be normally played on iOS 27




